Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Renata Glasc
Victory
Ranked Solo/Duo · 36 days ago
2 / 1 / 17
K / D / A
73.1%
Kill participation
202.1
Damage / min
9,068g
342.8 gold / min
115
48 placed · 11 cleared
45
1.7 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat抖音武器王安逸#上单全能王
Jax · Top
1 / 7 / 1
18.2% KP
11,790
24.2% share
10,546g
246 CS · 9.3/m
버니버니#bunny
Qiyana · Jungle
5 / 4 / 3
72.7% KP
12,106
24.8% share
13,592g
223 CS · 8.4/m
陨落的天才#世一中阳林
Ryze · Mid
2 / 5 / 6
72.7% KP
14,199
29.1% share
10,052g
239 CS · 9/m
OnPi#온 피
Lucian · ADC
2 / 5 / 1
27.3% KP
8,080
16.6% share
11,320g
230 CS · 8.7/m
누군가의 개입을 받고 있습니다#매튜렁
Nautilus · Support
1 / 5 / 6
63.6% KP
2,623
5.4% share
6,739g
38 CS · 1.4/m
Red side
Victory느낌표물음표#KR2
Ambessa · Top
7 / 3 / 3
38.5% KP
19,397
25.5% share
12,233g
219 CS · 8.3/m
광희짱#123
Ivern · Jungle
1 / 2 / 17
69.2% KP
5,888
7.7% share
10,817g
141 CS · 5.3/m
재형2#1113
Ekko · Mid
2 / 3 / 9
42.3% KP
11,799
15.5% share
10,303g
217 CS · 8.2/m
稳当人#外卖员
Kalista · ADC
14 / 2 / 3
65.4% KP
33,735
44.3% share
17,498g
280 CS · 10.6/m
WBG Moham#lpl
Renata Glasc · Support
2 / 1 / 17
73.1% KP
5,345
7% share
9,068g
45 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
