Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Victory
Ranked Solo/Duo · 27 days ago
3 / 2 / 16
K / D / A
67.9%
Kill participation
489.5
Damage / min
8,699g
388.6 gold / min
81
35 placed · 9 cleared
25
1.1 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryYoruka Kirihime#KR4
Yone · Top
2 / 6 / 1
10.7% KP
16,106
18% share
9,446g
217 CS · 9.7/m
Bonnie#0314
Qiyana · Jungle
10 / 1 / 5
53.6% KP
17,735
19.8% share
14,123g
199 CS · 8.9/m
Kasa#1002
Cassiopeia · Mid
2 / 3 / 6
28.6% KP
17,453
19.5% share
9,532g
199 CS · 8.9/m
222#제 발
Yunara · ADC
11 / 2 / 6
60.7% KP
27,432
30.6% share
14,827g
225 CS · 10.1/m
WBG Moham#lpl
Lulu · Support
3 / 2 / 16
67.9% KP
10,957
12.2% share
8,699g
25 CS · 1.1/m
Red side
Defeat1 cent top#KR1
Tristana · Top
3 / 4 / 4
53.8% KP
16,406
33.4% share
11,064g
223 CS · 10/m
Juhana#OMG
Vi · Jungle
2 / 7 / 7
69.2% KP
8,302
16.9% share
8,274g
128 CS · 5.7/m
起风了#CCC
Singed · Mid
2 / 4 / 3
38.5% KP
7,732
15.7% share
8,739g
191 CS · 8.5/m
MAGEBLOOD#E500
Viktor · ADC
0 / 7 / 2
15.4% KP
11,122
22.6% share
7,241g
170 CS · 7.6/m
아무생각없음#0831
Pyke · Support
6 / 6 / 2
61.5% KP
5,626
11.4% share
7,848g
25 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
