Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Victory
Ranked Solo/Duo · 26 days ago
1 / 3 / 21
K / D / A
66.7%
Kill participation
278.4
Damage / min
10,695g
338.4 gold / min
140
61 placed · 19 cleared
38
1.2 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatXiaoHuaSheng#kr8
Pantheon · Top
11 / 7 / 8
61.3% KP
35,330
27.5% share
14,980g
226 CS · 7.2/m
Tear#BLG
Qiyana · Jungle
12 / 6 / 7
61.3% KP
34,446
26.8% share
18,176g
222 CS · 7/m
Odysseus#KR131
Taliyah · Mid
4 / 10 / 8
38.7% KP
17,918
14% share
12,554g
243 CS · 7.7/m
Deft#8366
Ziggs · ADC
4 / 5 / 7
35.5% KP
36,433
28.4% share
14,509g
296 CS · 9.4/m
SIRIUSS#KR 1
Rell · Support
0 / 5 / 15
48.4% KP
4,187
3.3% share
8,923g
34 CS · 1.1/m
Red side
Victoryczw6677#czw
Ambessa · Top
6 / 9 / 5
33.3% KP
22,868
21.2% share
13,870g
229 CS · 7.2/m
무감정솔랭기계#2007
Jarvan IV · Jungle
9 / 5 / 13
66.7% KP
19,582
18.1% share
16,398g
250 CS · 7.9/m
NS Calix#KR11
Orianna · Mid
4 / 9 / 5
27.3% KP
20,123
18.6% share
12,643g
260 CS · 8.2/m
222#제 발
Yunara · ADC
13 / 5 / 5
54.5% KP
36,660
33.9% share
19,178g
312 CS · 9.9/m
WBG Moham#lpl
Lulu · Support
1 / 3 / 21
66.7% KP
8,798
8.1% share
10,695g
38 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
