Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Solo/Duo · 8 days ago
12 / 5 / 9
K / D / A
53.8%
Kill participation
745.9
Damage / min
9,082g
405.4 gold / min
83
38 placed · 11 cleared
26
1.2 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatWonderwall#mid
Lissandra · Top
6 / 5 / 7
65% KP
21,060
27.6% share
10,013g
163 CS · 7.3/m
Hugo小宝贝#君临韩服
Kindred · Jungle
7 / 5 / 6
65% KP
14,536
19.1% share
10,601g
134 CS · 6/m
산면1#KR11
Syndra · Mid
2 / 9 / 2
20% KP
11,975
15.7% share
7,311g
154 CS · 6.9/m
New York#dream
Yunara · ADC
5 / 11 / 1
30% KP
23,023
30.2% share
10,514g
171 CS · 7.6/m
사람 안 믿어#KR1
Rakan · Support
0 / 9 / 8
40% KP
5,583
7.3% share
5,635g
16 CS · 0.7/m
Red side
Victory밤이싫어#kr9
Mordekaiser · Top
1 / 6 / 7
20.5% KP
13,916
16% share
8,143g
152 CS · 6.8/m
kaisa#good
Elise · Jungle
11 / 3 / 7
46.2% KP
11,830
13.6% share
11,982g
179 CS · 8/m
gaubeo202#KR1
Cassiopeia · Mid
7 / 3 / 7
35.9% KP
20,553
23.7% share
11,151g
208 CS · 9.3/m
Peyz#KR11
Jhin · ADC
8 / 3 / 11
48.7% KP
23,702
27.3% share
12,761g
231 CS · 10.3/m
WBG Moham#lpl
Pyke · Support
12 / 5 / 9
53.8% KP
16,708
19.3% share
9,082g
26 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
