Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Renata Glasc
Victory
Ranked Solo/Duo · 8 days ago
1 / 3 / 14
K / D / A
65.2%
Kill participation
370.2
Damage / min
7,525g
309.2 gold / min
90
43 placed · 7 cleared
23
0.9 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat어색했#7766
Fiora · Top
0 / 3 / 3
23.1% KP
12,346
21.1% share
10,216g
219 CS · 9/m
Swamp#0916
Lee Sin · Jungle
3 / 6 / 5
61.5% KP
11,219
19.2% share
9,321g
159 CS · 6.5/m
기동타격대 누누#Nunu
Nunu & Willump · Mid
5 / 5 / 2
53.8% KP
15,148
25.9% share
9,165g
166 CS · 6.8/m
Tked#KR2
Xerath · ADC
5 / 3 / 2
53.8% KP
16,248
27.8% share
10,447g
193 CS · 7.9/m
빠빠라기#KR3
Alistar · Support
0 / 6 / 5
38.5% KP
3,428
5.9% share
5,880g
21 CS · 0.9/m
Red side
VictoryHLE 팬서#KR1
Ambessa · Top
3 / 1 / 6
39.1% KP
15,727
19.3% share
10,938g
232 CS · 9.5/m
관 모#KR2
Shyvana · Jungle
10 / 3 / 8
78.3% KP
24,187
29.6% share
13,743g
212 CS · 8.7/m
평 타#BASIC
Zoe · Mid
5 / 1 / 9
60.9% KP
21,858
26.8% share
10,530g
162 CS · 6.7/m
명치에팔콘펀치꽂는이도윤#KR1
Kalista · ADC
4 / 5 / 4
34.8% KP
10,882
13.3% share
11,767g
208 CS · 8.5/m
WBG Moham#lpl
Renata Glasc · Support
1 / 3 / 14
65.2% KP
9,007
11% share
7,525g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
