Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Ranked Solo/Duo · 7 days ago
2 / 7 / 17
K / D / A
61.3%
Kill participation
421
Damage / min
8,519g
306.1 gold / min
124
56 placed · 14 cleared
26
0.9 CS / min
Objective control
0
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatpuppyxi#1123
Dr. Mundo · Top
4 / 4 / 7
35.5% KP
21,526
20.2% share
12,643g
253 CS · 9.1/m
캐치캐치#2222
Qiyana · Jungle
6 / 10 / 11
54.8% KP
21,956
20.6% share
13,232g
180 CS · 6.5/m
hewon#1211
Syndra · Mid
12 / 7 / 6
58.1% KP
31,026
29.1% share
12,415g
188 CS · 6.8/m
FA Kingdom#KR1
Jhin · ADC
7 / 6 / 15
71% KP
20,541
19.2% share
13,519g
205 CS · 7.4/m
WBG Moham#lpl
Pyke · Support
2 / 7 / 17
61.3% KP
11,717
11% share
8,519g
26 CS · 0.9/m
Red side
VictoryThe Herta#Hokai
Pantheon · Top
7 / 5 / 6
38.2% KP
26,931
21.3% share
11,625g
218 CS · 7.8/m
risky#ฅÒωÓฅ
Lee Sin · Jungle
4 / 5 / 22
76.5% KP
22,595
17.9% share
12,728g
189 CS · 6.8/m
마루냥냥이#마루냥냥
Sylas · Mid
10 / 6 / 11
61.8% KP
24,128
19.1% share
13,774g
200 CS · 7.2/m
BRO Wooper#KR3
Varus · ADC
11 / 6 / 10
61.8% KP
39,324
31.1% share
15,405g
220 CS · 7.9/m
키보드에음료쏟아서고장내는이도윤#KR1
Bard · Support
2 / 9 / 21
67.6% KP
13,413
10.6% share
8,493g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
