Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 5 days ago
4 / 6 / 15
K / D / A
50%
Kill participation
516
Damage / min
10,629g
311.7 gold / min
186
68 placed · 29 cleared
49
1.4 CS / min
Objective control
2
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat정휘찬#공익요원
Gragas · Top
1 / 7 / 9
43.5% KP
17,642
15.7% share
10,596g
205 CS · 6/m
JUGKlNG#kr
Trundle · Jungle
1 / 6 / 13
60.9% KP
18,735
16.7% share
12,250g
203 CS · 6/m
yassuo#칼 날
Yasuo · Mid
8 / 8 / 5
56.5% KP
26,604
23.7% share
15,175g
288 CS · 8.4/m
LazyFeel#KR7
Jhin · ADC
10 / 6 / 9
82.6% KP
38,468
34.2% share
19,474g
334 CS · 9.8/m
SIRIUSS#KR 1
Rell · Support
3 / 11 / 16
82.6% KP
10,927
9.7% share
9,771g
21 CS · 0.6/m
Red side
Victorykiin#KR1
Rumble · Top
10 / 5 / 8
47.4% KP
40,281
27.3% share
16,188g
307 CS · 9/m
Bonnie#0314
Cho'Gath · Jungle
5 / 6 / 16
55.3% KP
18,997
12.9% share
14,985g
272 CS · 8/m
gaubeo202#KR1
Jayce · Mid
8 / 3 / 14
57.9% KP
41,372
28.1% share
16,603g
289 CS · 8.5/m
FA Kingdom#KR1
Kai'Sa · ADC
11 / 3 / 7
47.4% KP
29,239
19.8% share
19,746g
326 CS · 9.6/m
WBG Moham#lpl
Camille · Support
4 / 6 / 15
50% KP
17,594
11.9% share
10,629g
49 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
