Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Solo/Duo · 5 days ago
6 / 10 / 18
K / D / A
54.5%
Kill participation
557.1
Damage / min
14,563g
313.3 gold / min
252
121 placed · 28 cleared
44
0.9 CS / min
Objective control
2
Dragons
2
Baron
5
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
14
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat길가다가까까사달라고조르는이도윤#KR1
K'Sante · Top
10 / 7 / 16
48.1% KP
50,392
23.5% share
19,409g
334 CS · 7.2/m
강아지좋아#KR3
Cho'Gath · Jungle
11 / 7 / 18
53.7% KP
45,512
21.2% share
20,711g
277 CS · 6/m
WBG招641950117#WBG
Locke · Mid
13 / 14 / 16
53.7% KP
52,256
24.3% share
20,655g
315 CS · 6.8/m
헤안나 스미레#탕 쿠쿠
Caitlyn · ADC
17 / 8 / 9
48.1% KP
46,595
21.7% share
27,715g
433 CS · 9.3/m
Duro#Gen
Bard · Support
3 / 8 / 34
68.5% KP
20,063
9.3% share
14,529g
21 CS · 0.5/m
Red side
Victoryzuian想去美国#拿s冠
Gwen · Top
10 / 12 / 9
43.2% KP
73,443
26.6% share
22,496g
380 CS · 8.2/m
DK Lucid#KR1
Qiyana · Jungle
13 / 11 / 13
59.1% KP
49,494
17.9% share
24,913g
319 CS · 6.9/m
抖音柔风亚索#Mio韩服
Yone · Mid
10 / 10 / 14
54.5% KP
57,990
21% share
20,875g
324 CS · 7/m
Peyz#KR11
Ezreal · ADC
5 / 11 / 14
43.2% KP
69,799
25.2% share
23,628g
426 CS · 9.2/m
WBG Moham#lpl
Pyke · Support
6 / 10 / 18
54.5% KP
25,894
9.4% share
14,563g
44 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
