Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Victory
Ranked Solo/Duo · 2 days ago
1 / 8 / 22
K / D / A
57.5%
Kill participation
377.6
Damage / min
9,957g
305.9 gold / min
156
66 placed · 22 cleared
34
1 CS / min
Objective control
1
Dragons
2
Baron
6
Towers
0
Inhibitors
1
Herald
4
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDK Despair#안 산
Zaahen · Top
6 / 4 / 9
37.5% KP
21,522
13.6% share
13,612g
235 CS · 7.2/m
chiikawa#2626
Qiyana · Jungle
13 / 7 / 14
67.5% KP
49,609
31.2% share
19,360g
216 CS · 6.6/m
T1 Jinbeom#KR3
Ryze · Mid
5 / 3 / 10
37.5% KP
28,716
18.1% share
13,667g
234 CS · 7.2/m
chesterbb#0811
Jhin · ADC
15 / 3 / 11
65% KP
46,674
29.4% share
19,208g
262 CS · 8/m
WBG Moham#lpl
Bard · Support
1 / 8 / 22
57.5% KP
12,292
7.7% share
9,957g
34 CS · 1/m
Red side
DefeatThe Herta#Hokai
Pantheon · Top
7 / 9 / 3
40% KP
33,834
22.1% share
13,060g
189 CS · 5.8/m
지긋지긋해#Xin
Cho'Gath · Jungle
6 / 9 / 7
52% KP
17,797
11.6% share
12,082g
172 CS · 5.3/m
vital#0916
Syndra · Mid
4 / 7 / 7
44% KP
34,645
22.6% share
13,306g
284 CS · 8.7/m
hongqkule#1212
Ezreal · ADC
8 / 6 / 7
60% KP
52,432
34.2% share
15,874g
313 CS · 9.6/m
Ramhaug#2006
Karma · Support
0 / 9 / 18
72% KP
14,617
9.5% share
8,811g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
