Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Defeat
Ranked Solo/Duo · 11 hours ago
1 / 6 / 12
K / D / A
44.8%
Kill participation
440.9
Damage / min
8,065g
270.8 gold / min
117
59 placed · 8 cleared
26
0.9 CS / min
Objective control
2
Dragons
2
Baron
9
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymyrhtqn#KR7
Jayce · Top
6 / 10 / 9
51.7% KP
23,338
21.2% share
13,955g
225 CS · 7.6/m
캐치캐치#2222
Lee Sin · Jungle
4 / 5 / 17
72.4% KP
25,370
23.1% share
13,646g
235 CS · 7.9/m
抖音TigaOuO#lyh
Ekko · Mid
11 / 4 / 10
72.4% KP
29,891
27.2% share
15,224g
227 CS · 7.6/m
밤이싫어#kr9
Caitlyn · ADC
5 / 6 / 10
51.7% KP
21,989
20% share
14,409g
251 CS · 8.4/m
Atleti#777
Bard · Support
3 / 4 / 15
62.1% KP
9,246
8.4% share
10,303g
29 CS · 1/m
Red side
DefeatThe Herta#Hokai
Pantheon · Top
8 / 6 / 6
48.3% KP
28,820
27.1% share
11,636g
194 CS · 6.5/m
Kimbumm#mmmm
Viego · Jungle
3 / 7 / 6
31% KP
10,526
9.9% share
10,545g
181 CS · 6.1/m
o0o0o0o0o0o0o0o0#2008
Locke · Mid
16 / 5 / 1
58.6% KP
34,619
32.6% share
15,717g
222 CS · 7.5/m
08 AD#NO1
Jhin · ADC
1 / 5 / 5
20.7% KP
19,158
18% share
11,827g
268 CS · 9/m
WBG Moham#lpl
Karma · Support
1 / 6 / 12
44.8% KP
13,131
12.4% share
8,065g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
