Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 1 hours ago
1 / 5 / 17
K / D / A
62.1%
Kill participation
309
Damage / min
9,551g
313.8 gold / min
144
63 placed · 20 cleared
30
1 CS / min
Objective control
3
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
1
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatchen#zypp
Olaf · Top
3 / 6 / 4
29.2% KP
18,375
18.7% share
10,395g
220 CS · 7.2/m
Croco#0223
Qiyana · Jungle
7 / 6 / 7
58.3% KP
28,053
28.5% share
14,322g
233 CS · 7.7/m
抖音王纪超#26号首秀
Lissandra · Mid
2 / 8 / 12
58.3% KP
15,964
16.2% share
9,533g
202 CS · 6.6/m
Hebi#KRX
Cassiopeia · ADC
10 / 3 / 5
62.5% KP
28,261
28.7% share
14,836g
292 CS · 9.6/m
문어아사랑해I#KR1
Rell · Support
2 / 6 / 16
75% KP
7,683
7.8% share
8,499g
29 CS · 1/m
Red side
Victory시비걸면지상렬#KR1
Ambessa · Top
4 / 5 / 4
27.6% KP
23,938
20.2% share
12,412g
222 CS · 7.3/m
福瑞斯特丶甘#Mio韩服
Rengar · Jungle
9 / 4 / 7
55.2% KP
21,842
18.4% share
17,966g
318 CS · 10.4/m
Naruto#Helix
Yasuo · Mid
5 / 5 / 9
48.3% KP
19,412
16.4% share
14,184g
269 CS · 8.8/m
zuian想去美国#拿s冠
Viktor · ADC
10 / 5 / 9
65.5% KP
43,971
37.1% share
16,382g
249 CS · 8.2/m
WBG Moham#lpl
Nautilus · Support
1 / 5 / 17
62.1% KP
9,405
7.9% share
9,551g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
