Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Ranked Solo/Duo · 187 days ago
9 / 8 / 11
K / D / A
62.5%
Kill participation
584.3
Damage / min
12,296g
410.3 gold / min
104
54 placed · 12 cleared
26
0.9 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatcourtesy#1103
Yasuo · Top
8 / 10 / 6
43.8% KP
32,765
29.7% share
15,960g
278 CS · 9.3/m
ryo asuka#eri
Evelynn · Jungle
6 / 10 / 7
40.6% KP
19,172
17.4% share
11,997g
155 CS · 5.2/m
EasyMonelSniper#12321
Akali · Mid
2 / 7 / 6
25% KP
17,496
15.9% share
11,313g
200 CS · 6.7/m
KondZella#BR1
Kai'Sa · ADC
7 / 13 / 5
37.5% KP
23,314
21.1% share
14,190g
222 CS · 7.4/m
frozen time#red
Pyke · Support
9 / 8 / 11
62.5% KP
17,511
15.9% share
12,296g
26 CS · 0.9/m
Red side
VictoryPontoDoiss#br1
Gnar · Top
2 / 7 / 12
29.2% KP
17,591
13.9% share
11,866g
213 CS · 7.1/m
titi#shaco
Shaco · Jungle
19 / 6 / 7
54.2% KP
29,841
23.5% share
19,347g
232 CS · 7.7/m
Drakehero#BR07
Ryze · Mid
8 / 8 / 7
31.3% KP
35,982
28.4% share
15,155g
277 CS · 9.2/m
Juniper Lee#Juni
Tristana · ADC
16 / 7 / 5
43.8% KP
30,485
24% share
17,034g
179 CS · 6/m
Cheed#bardo
Bard · Support
3 / 4 / 23
54.2% KP
12,991
10.2% share
10,975g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
