Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Thresh
Defeat
Ranked Solo/Duo · 182 days ago
3 / 8 / 17
K / D / A
64.5%
Kill participation
357.1
Damage / min
10,343g
307.2 gold / min
110
55 placed · 8 cleared
32
1 CS / min
Objective control
4
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorygoyangyi#BR1
Aurora · Top
5 / 7 / 18
53.5% KP
53,279
24.2% share
14,711g
252 CS · 7.5/m
NEADZ#898
Pantheon · Jungle
12 / 6 / 12
55.8% KP
35,329
16.1% share
14,974g
170 CS · 5/m
neadz#0303
Ryze · Mid
4 / 7 / 14
41.9% KP
37,603
17.1% share
15,179g
280 CS · 8.3/m
ナルト#2500
Senna · ADC
19 / 5 / 19
88.4% KP
76,664
34.8% share
21,507g
258 CS · 7.7/m
うちはサスケ#7230
Nautilus · Support
3 / 6 / 30
76.7% KP
17,122
7.8% share
11,026g
30 CS · 0.9/m
Red side
DefeatJOSEPHZEUSMODE#0001
Udyr · Top
2 / 8 / 5
22.6% KP
24,740
17% share
10,462g
197 CS · 5.9/m
Murloc Warleader#OTK
Dr. Mundo · Jungle
9 / 6 / 8
54.8% KP
39,057
26.8% share
16,411g
236 CS · 7/m
Maho#Tskk
Yasuo · Mid
10 / 8 / 5
48.4% KP
32,761
22.5% share
17,903g
313 CS · 9.3/m
Morttheus#BR1
Jinx · ADC
7 / 13 / 7
45.2% KP
37,223
25.5% share
16,086g
264 CS · 7.8/m
frozen time#red
Thresh · Support
3 / 8 / 17
64.5% KP
12,021
8.2% share
10,343g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
