Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Defeat
Ranked Solo/Duo · 179 days ago
2 / 6 / 6
K / D / A
57.1%
Kill participation
423.8
Damage / min
6,916g
292.2 gold / min
78
35 placed · 5 cleared
29
1.2 CS / min
Objective control
1
Dragons
0
Baron
11
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRED ZYNTS#1234
Yorick · Top
3 / 4 / 6
33.3% KP
20,318
20.8% share
11,003g
190 CS · 8/m
misa#juny
Evelynn · Jungle
11 / 2 / 5
59.3% KP
21,355
21.8% share
11,770g
175 CS · 7.4/m
Dudu Duelista#dudu
Riven · Mid
9 / 3 / 5
51.9% KP
23,376
23.9% share
13,744g
223 CS · 9.4/m
FKDNEMQNF#123
Jhin · ADC
3 / 4 / 8
40.7% KP
14,134
14.4% share
10,522g
185 CS · 7.8/m
uzent#zky7
Neeko · Support
1 / 1 / 12
48.1% KP
18,673
19.1% share
7,054g
31 CS · 1.3/m
Red side
DefeatSuperCleber#Super
Jayce · Top
2 / 4 / 3
35.7% KP
17,972
25.2% share
9,313g
226 CS · 9.5/m
GRANDE ESCURIDÃO#NOOB
Pantheon · Jungle
6 / 5 / 2
57.1% KP
13,446
18.9% share
9,952g
169 CS · 7.1/m
JILUKA#BAND
Mel · Mid
0 / 10 / 0
0% KP
7,234
10.2% share
6,753g
168 CS · 7.1/m
sandman#areia
Ezreal · ADC
4 / 3 / 4
57.1% KP
22,546
31.7% share
12,208g
238 CS · 10.1/m
frozen time#red
Anivia · Support
2 / 6 / 6
57.1% KP
10,030
14.1% share
6,916g
29 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
