Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Victory
Ranked Solo/Duo · 176 days ago
0 / 4 / 15
K / D / A
45.5%
Kill participation
191.2
Damage / min
7,971g
300 gold / min
98
49 placed · 11 cleared
34
1.3 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLEV Devost#BR2
Yone · Top
13 / 5 / 4
51.5% KP
33,764
33% share
15,139g
247 CS · 9.3/m
stiner#00000
Wukong · Jungle
6 / 1 / 8
42.4% KP
20,088
19.6% share
12,063g
195 CS · 7.3/m
Portuga#Br2
Kayle · Mid
3 / 5 / 4
21.2% KP
14,115
13.8% share
9,242g
173 CS · 6.5/m
Manel#BR2
Lucian · ADC
11 / 4 / 5
48.5% KP
29,382
28.7% share
13,469g
200 CS · 7.5/m
frozen time#red
Alistar · Support
0 / 4 / 15
45.5% KP
5,079
5% share
7,971g
34 CS · 1.3/m
Red side
DefeatA Dangerous Lyfe#ADL1
Udyr · Top
1 / 12 / 7
42.1% KP
15,788
20% share
9,406g
162 CS · 6.1/m
Murloc Warleader#OTK
Naafiri · Jungle
4 / 5 / 3
36.8% KP
16,462
20.9% share
9,978g
184 CS · 6.9/m
fuuuxlx#akemi
Twisted Fate · Mid
6 / 4 / 5
57.9% KP
20,689
26.2% share
12,784g
190 CS · 7.2/m
Jim Hawkins#BRA1
Varus · ADC
2 / 8 / 3
26.3% KP
14,941
19% share
10,644g
212 CS · 8/m
zay#feefa
Pyke · Support
6 / 4 / 2
42.1% KP
10,951
13.9% share
8,593g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
