Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Amumu
Defeat
Ranked Solo/Duo · 176 days ago
0 / 10 / 26
K / D / A
70.3%
Kill participation
324.8
Damage / min
9,065g
300.2 gold / min
111
59 placed · 9 cleared
30
1 CS / min
Objective control
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
11
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRED ZYNTS#1234
Twisted Fate · Top
7 / 10 / 12
51.4% KP
24,907
20.5% share
14,959g
215 CS · 7.1/m
AllonszY#GRNM
Sylas · Jungle
10 / 3 / 14
64.9% KP
30,058
24.7% share
15,032g
192 CS · 6.4/m
Mausi#Zed
Zed · Mid
7 / 12 / 6
35.1% KP
18,075
14.9% share
11,328g
191 CS · 6.3/m
Castro7#GOAT
Tristana · ADC
13 / 11 / 6
51.4% KP
38,804
31.9% share
17,590g
254 CS · 8.4/m
frozen time#red
Amumu · Support
0 / 10 / 26
70.3% KP
9,808
8.1% share
9,065g
30 CS · 1/m
Red side
VictoryKyougen#161
Yasuo · Top
9 / 9 / 8
37% KP
27,684
18.1% share
14,863g
248 CS · 8.2/m
teuzinBALA#BR01
Graves · Jungle
18 / 6 / 9
58.7% KP
53,249
34.8% share
20,839g
299 CS · 9.9/m
KAZE#XXDD
Aurora · Mid
12 / 5 / 4
34.8% KP
33,299
21.7% share
13,907g
206 CS · 6.8/m
Know Your Enemy#rage
Miss Fortune · ADC
7 / 9 / 12
41.3% KP
31,356
20.5% share
16,554g
228 CS · 7.5/m
vivizu#caio
Lulu · Support
0 / 8 / 31
67.4% KP
7,534
4.9% share
10,261g
15 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
