Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Victory
Ranked Solo/Duo · 176 days ago
1 / 4 / 23
K / D / A
54.5%
Kill participation
259.8
Damage / min
7,678g
314.7 gold / min
93
55 placed · 5 cleared
21
0.9 CS / min
Objective control
1
Dragons
0
Baron
11
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryEradan2#Dan2
Irelia · Top
11 / 4 / 4
34.1% KP
28,483
24.1% share
15,005g
255 CS · 10.5/m
ewaske#BR11
Lee Sin · Jungle
7 / 6 / 17
54.5% KP
21,572
18.2% share
11,932g
133 CS · 5.5/m
Lose In Peace#End
LeBlanc · Mid
14 / 5 / 7
47.7% KP
28,604
24.2% share
12,135g
159 CS · 6.5/m
MONTAGEM XONADA#Funk
Ezreal · ADC
11 / 5 / 8
43.2% KP
33,405
28.2% share
12,995g
193 CS · 7.9/m
frozen time#red
Alistar · Support
1 / 4 / 23
54.5% KP
6,338
5.4% share
7,678g
21 CS · 0.9/m
Red side
DefeatYupps#777
Aurora · Top
4 / 8 / 9
56.5% KP
21,246
22% share
9,125g
157 CS · 6.4/m
misa#juny
Vi · Jungle
7 / 11 / 5
52.2% KP
12,519
13% share
10,131g
144 CS · 5.9/m
BladeRunner2049#Queen
Viktor · Mid
3 / 8 / 5
34.8% KP
23,545
24.4% share
9,190g
190 CS · 7.8/m
rhyyzin#br1
Jhin · ADC
6 / 9 / 6
52.2% KP
22,576
23.4% share
11,739g
167 CS · 6.8/m
guigs#00000
Anivia · Support
3 / 8 / 9
52.2% KP
16,476
17.1% share
8,054g
37 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
