Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Defeat
Ranked Solo/Duo · 170 days ago
19 / 10 / 7
K / D / A
63.4%
Kill participation
1,453.4
Damage / min
20,265g
580.9 gold / min
21
3 placed · 0 cleared
258
7.4 CS / min
Objective control
0
Dragons
2
Baron
10
Towers
3
Inhibitors
1
Herald
4
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJeremias Mias#br1
Jax · Top
8 / 7 / 4
29.3% KP
28,670
20.4% share
14,243g
175 CS · 5/m
frozen time#red
Ambessa · Jungle
19 / 10 / 7
63.4% KP
50,700
36.1% share
20,265g
258 CS · 7.4/m
Stephen Kirk#BigE
Malphite · Mid
6 / 4 / 16
53.7% KP
25,587
18.2% share
13,885g
194 CS · 5.6/m
O desumilde#BR1
Corki · ADC
5 / 7 / 11
39% KP
26,535
18.9% share
15,524g
242 CS · 6.9/m
Cindy lou who#wdbhg
Leona · Support
3 / 7 / 20
56.1% KP
9,100
6.5% share
11,697g
41 CS · 1.2/m
Red side
VictoryGallaxy pocket#br1
Lissandra · Top
5 / 7 / 14
54.3% KP
35,556
22.1% share
14,277g
275 CS · 7.9/m
resenha#bolo
Master Yi · Jungle
18 / 11 / 4
62.9% KP
44,589
27.7% share
21,709g
216 CS · 6.2/m
Nêmesis#BR69
Zed · Mid
2 / 9 / 16
51.4% KP
30,591
19% share
13,934g
200 CS · 5.7/m
DRAVEN ESTUDADOR#2AXES
Draven · ADC
9 / 6 / 15
68.6% KP
43,729
27.2% share
21,810g
329 CS · 9.4/m
GPreto#br1
Milio · Support
1 / 8 / 23
68.6% KP
6,551
4.1% share
10,215g
35 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
