Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 170 days ago
12 / 4 / 8
K / D / A
71.4%
Kill participation
1,207.9
Damage / min
13,857g
616.3 gold / min
16
8 placed · 0 cleared
187
8.3 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatVictor carry us#fiora
Malphite · Top
8 / 7 / 3
47.8% KP
18,677
30.8% share
10,179g
150 CS · 6.7/m
Rolo Compressor#King
Sylas · Jungle
3 / 6 / 4
30.4% KP
9,509
15.7% share
8,965g
157 CS · 7/m
Gojo#sjrp
Zed · Mid
5 / 9 / 5
43.5% KP
13,440
22.2% share
8,623g
127 CS · 5.6/m
애쉬본#JIN
Ezreal · ADC
4 / 3 / 4
34.8% KP
13,617
22.5% share
10,617g
212 CS · 9.4/m
Winx BearHalter#br1
Nautilus · Support
3 / 4 / 7
43.5% KP
5,313
8.8% share
6,734g
34 CS · 1.5/m
Red side
VictoryOverllok#PIKA
Teemo · Top
5 / 8 / 2
25% KP
12,889
17.3% share
9,561g
159 CS · 7.1/m
IIIIIlIIIlIIIl#000
Talon · Jungle
7 / 5 / 5
42.9% KP
16,753
22.5% share
10,283g
145 CS · 6.4/m
frozen time#red
Ahri · Mid
12 / 4 / 8
71.4% KP
27,158
36.4% share
13,857g
187 CS · 8.3/m
Leodaime#Jinx
Jinx · ADC
4 / 1 / 4
28.6% KP
13,241
17.8% share
12,242g
217 CS · 9.7/m
Hego Damask#III
Braum · Support
0 / 5 / 11
39.3% KP
4,521
6.1% share
6,466g
26 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
