Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zaahen
Defeat
Ranked Solo/Duo · 169 days ago
7 / 7 / 4
K / D / A
55%
Kill participation
841.3
Damage / min
13,307g
447 gold / min
15
5 placed · 2 cleared
189
6.3 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
5
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatfrozen time#red
Zaahen · Top
7 / 7 / 4
55% KP
25,043
29.5% share
13,307g
189 CS · 6.3/m
EKKO MINEIRO#RNK1
Ekko · Jungle
6 / 7 / 4
50% KP
17,605
20.7% share
12,758g
159 CS · 5.3/m
Valdomiro da TI#lol
Karthus · Mid
5 / 11 / 5
50% KP
31,081
36.6% share
11,215g
195 CS · 6.6/m
eu não ligo#gnar
Ashe · ADC
1 / 8 / 5
30% KP
8,283
9.8% share
11,204g
214 CS · 7.2/m
lordzkingz#br1
Milio · Support
1 / 4 / 9
50% KP
2,925
3.4% share
7,953g
16 CS · 0.5/m
Red side
VictoryVKS zekas#2002
Twisted Fate · Top
6 / 5 / 7
35.1% KP
26,082
21.9% share
13,903g
211 CS · 7.1/m
SãoCosme#BRRJ
Shaco · Jungle
5 / 4 / 9
37.8% KP
20,806
17.5% share
12,684g
214 CS · 7.2/m
Deus da Pamonha#smurf
Cho'Gath · Mid
8 / 2 / 6
37.8% KP
17,994
15.1% share
13,545g
212 CS · 7.1/m
Eltrico#BR1
Aurelion Sol · ADC
15 / 4 / 7
59.5% KP
37,413
31.4% share
17,442g
235 CS · 7.9/m
EatC#br1
Miss Fortune · Support
3 / 5 / 16
51.4% KP
16,884
14.2% share
12,831g
93 CS · 3.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
