Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 169 days ago
18 / 5 / 5
K / D / A
60.5%
Kill participation
1,522.9
Damage / min
17,207g
568.2 gold / min
19
5 placed · 1 cleared
241
8 CS / min
Objective control
4
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
0
Dragons
1
Baron
10
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDolor Sit Amet#2001
Gwen · Top
3 / 11 / 2
16.7% KP
19,245
16.6% share
9,429g
162 CS · 5.3/m
Asta K#br1
Kayn · Jungle
6 / 7 / 5
36.7% KP
22,046
19% share
11,678g
202 CS · 6.7/m
C2K Jack Bauer#BR1
Mel · Mid
12 / 8 / 3
50% KP
35,717
30.9% share
13,558g
202 CS · 6.7/m
mine#Zone
Vayne · ADC
9 / 5 / 3
40% KP
32,070
27.7% share
15,323g
293 CS · 9.7/m
Khattolk#br2
Soraka · Support
0 / 7 / 15
50% KP
6,662
5.8% share
8,014g
17 CS · 0.6/m
Red side
Victoryfrozen time#red
Camille · Top
18 / 5 / 5
60.5% KP
46,119
31.3% share
17,207g
241 CS · 8/m
Koetz#Koetz
Graves · Jungle
7 / 7 / 10
44.7% KP
33,948
23.1% share
13,814g
189 CS · 6.2/m
Nat#012
Neeko · Mid
6 / 7 / 10
42.1% KP
26,048
17.7% share
12,369g
193 CS · 6.4/m
Guizera#43cm
Smolder · ADC
6 / 5 / 11
44.7% KP
34,324
23.3% share
13,084g
202 CS · 6.7/m
keria gala#duro
Milio · Support
1 / 6 / 23
63.2% KP
6,762
4.6% share
9,945g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
