Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jinx
Victory
Ranked Solo/Duo · 168 days ago
7 / 4 / 11
K / D / A
47.4%
Kill participation
1,074.6
Damage / min
14,435g
537.6 gold / min
27
9 placed · 10 cleared
251
9.3 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory017 AnnieRX#annie
Annie · Top
9 / 5 / 13
57.9% KP
29,528
27.6% share
12,441g
181 CS · 6.7/m
Sennas#SSG
Kha'Zix · Jungle
16 / 3 / 4
52.6% KP
31,742
29.7% share
17,998g
233 CS · 8.7/m
GarrukExilado#br1
Fizz · Mid
5 / 4 / 4
23.7% KP
10,201
9.5% share
9,028g
139 CS · 5.2/m
frozen time#red
Jinx · ADC
7 / 4 / 11
47.4% KP
28,854
27% share
14,435g
251 CS · 9.3/m
PassaTempo#2026
Thresh · Support
1 / 1 / 16
44.7% KP
6,725
6.3% share
8,439g
45 CS · 1.7/m
Red side
DefeatRonnie Coleman#77777
Vayne · Top
8 / 10 / 3
64.7% KP
18,783
24.8% share
11,876g
153 CS · 5.7/m
BIGMONSTRO#BIRL
Briar · Jungle
2 / 11 / 3
29.4% KP
13,937
18.4% share
10,049g
191 CS · 7.1/m
Vorke#Vorke
Ekko · Mid
4 / 3 / 3
41.2% KP
14,336
18.9% share
11,664g
223 CS · 8.3/m
farid#BR2
Varus · ADC
1 / 7 / 4
29.4% KP
17,246
22.8% share
8,938g
187 CS · 7/m
Ogaity#BR1
Karma · Support
2 / 7 / 5
41.2% KP
11,388
15% share
7,650g
51 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
