Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Brand
Victory
Ranked Solo/Duo · 168 days ago
8 / 7 / 13
K / D / A
55.3%
Kill participation
917.2
Damage / min
9,931g
397.5 gold / min
70
38 placed · 9 cleared
30
1.2 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatpedrin mage#sigm4
Akali · Top
11 / 6 / 5
57.1% KP
28,093
34.6% share
11,302g
161 CS · 6.4/m
penumbra#dimm
Viego · Jungle
7 / 10 / 5
42.9% KP
15,179
18.7% share
10,206g
130 CS · 5.2/m
Blur#skrr
Fizz · Mid
4 / 9 / 4
28.6% KP
12,322
15.2% share
8,891g
156 CS · 6.2/m
NoG#SKT
Caitlyn · ADC
5 / 6 / 4
32.1% KP
15,184
18.7% share
9,650g
191 CS · 7.6/m
Não Uso Chat#BR2
Zilean · Support
1 / 7 / 11
42.9% KP
10,388
12.8% share
7,400g
58 CS · 2.3/m
Red side
VictoryJOSEPHZEUSMODE#0001
Udyr · Top
2 / 5 / 6
21.1% KP
10,180
9% share
8,834g
147 CS · 5.9/m
snowfield#davi
Master Yi · Jungle
14 / 3 / 6
52.6% KP
22,153
19.5% share
14,962g
180 CS · 7.2/m
dispiei#cura
Ahri · Mid
9 / 7 / 6
39.5% KP
28,034
24.7% share
12,516g
215 CS · 8.6/m
Morttheus#BR1
Varus · ADC
5 / 6 / 12
44.7% KP
30,296
26.7% share
14,107g
233 CS · 9.3/m
frozen time#red
Brand · Support
8 / 7 / 13
55.3% KP
22,915
20.2% share
9,931g
30 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
