Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zaahen
Victory
Ranked Solo/Duo · 167 days ago
9 / 3 / 11
K / D / A
69%
Kill participation
843
Damage / min
13,090g
491.2 gold / min
21
4 placed · 0 cleared
189
7.1 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatfxa#8644
Aatrox · Top
4 / 4 / 5
52.9% KP
22,923
24.4% share
9,369g
174 CS · 6.5/m
Shiyva#br1
Ambessa · Jungle
3 / 7 / 4
41.2% KP
16,497
17.6% share
9,801g
186 CS · 7/m
Pktome#br1
Xerath · Mid
3 / 5 / 0
17.6% KP
23,458
25% share
9,020g
207 CS · 7.8/m
Kage Bunshin#kr01
Kai'Sa · ADC
7 / 8 / 0
41.2% KP
25,050
26.7% share
12,881g
203 CS · 7.6/m
arrd#deus
Thresh · Support
0 / 5 / 8
47.1% KP
5,959
6.3% share
7,115g
53 CS · 2/m
Red side
Victorymitsuria#br1
Renekton · Top
3 / 9 / 9
41.4% KP
21,632
22% share
10,586g
180 CS · 6.8/m
frozen time#red
Zaahen · Jungle
9 / 3 / 11
69% KP
22,466
22.9% share
13,090g
189 CS · 7.1/m
Watecartö#br1
Annie · Mid
7 / 2 / 13
69% KP
21,733
22.1% share
12,092g
202 CS · 7.6/m
JESUS IS KING#JHS
Vladimir · ADC
9 / 1 / 10
65.5% KP
23,672
24.1% share
14,460g
224 CS · 8.4/m
Cloudy Weather#Rita
Nami · Support
1 / 2 / 23
82.8% KP
8,807
9% share
8,270g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
