Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 166 days ago
26 / 7 / 14
K / D / A
71.4%
Kill participation
1,858.9
Damage / min
21,312g
590.9 gold / min
34
23 placed · 2 cleared
243
6.7 CS / min
Objective control
3
Dragons
0
Baron
13
Towers
4
Inhibitors
0
Herald
2
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySnowblind#black
Renekton · Top
7 / 8 / 12
33.9% KP
30,481
16% share
15,074g
232 CS · 6.4/m
frozen time#red
Lee Sin · Jungle
26 / 7 / 14
71.4% KP
67,045
35.2% share
21,312g
243 CS · 6.7/m
AnticoncepcionaI#br2
Fizz · Mid
11 / 8 / 7
32.1% KP
36,684
19.2% share
16,901g
226 CS · 6.3/m
bmxz#br1
Xayah · ADC
9 / 7 / 18
48.2% KP
41,573
21.8% share
16,524g
238 CS · 6.6/m
Wonrei#Lien
Janna · Support
3 / 9 / 35
67.9% KP
14,857
7.8% share
12,624g
24 CS · 0.7/m
Red side
Defeatdigu#kei
Kennen · Top
11 / 9 / 8
48.7% KP
43,542
25.6% share
16,997g
269 CS · 7.5/m
TNB LOIRIN#GOAT
Master Yi · Jungle
6 / 10 / 7
33.3% KP
27,637
16.2% share
17,050g
257 CS · 7.1/m
Blackzzzin#Black
Zed · Mid
13 / 12 / 10
59% KP
53,599
31.5% share
16,790g
217 CS · 6/m
Albinao#Whit
Varus · ADC
8 / 16 / 7
38.5% KP
37,916
22.3% share
16,536g
299 CS · 8.3/m
MEMENTO MORI#TRAVA
Soraka · Support
1 / 9 / 25
66.7% KP
7,599
4.5% share
11,219g
48 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
