Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 165 days ago
15 / 9 / 5
K / D / A
57.1%
Kill participation
1,587.1
Damage / min
16,009g
610.6 gold / min
12
7 placed · 0 cleared
222
8.5 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatcheira cu1#1111
Warwick · Top
10 / 7 / 1
40.7% KP
20,670
25.5% share
12,441g
215 CS · 8.2/m
TARZANED#DREWL
Ambessa · Jungle
0 / 8 / 7
25.9% KP
11,370
14% share
9,521g
165 CS · 6.3/m
Siilveira#fps
Orianna · Mid
2 / 5 / 2
14.8% KP
11,678
14.4% share
10,643g
257 CS · 9.8/m
enchanted#maria
Ashe · ADC
14 / 11 / 1
55.6% KP
30,141
37.1% share
13,552g
174 CS · 6.6/m
Silfo#magus
Milio · Support
1 / 4 / 16
63% KP
7,278
9% share
8,050g
25 CS · 1/m
Red side
Victoryfrozen time#red
Kalista · Top
15 / 9 / 5
57.1% KP
41,608
41.6% share
16,009g
222 CS · 8.5/m
Bortão#8398
Rek'Sai · Jungle
8 / 2 / 13
60% KP
18,176
18.2% share
14,393g
191 CS · 7.3/m
Eterna Pepita S2#BR1
Viktor · Mid
6 / 1 / 6
34.3% KP
16,113
16.1% share
10,828g
198 CS · 7.6/m
SAW#haha
Sivir · ADC
4 / 7 / 12
45.7% KP
13,861
13.9% share
12,083g
227 CS · 8.7/m
Nyguu#6767
Seraphine · Support
2 / 8 / 19
60% KP
10,198
10.2% share
8,930g
35 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
