Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aatrox
Victory
Ranked Solo/Duo · 163 days ago
28 / 5 / 6
K / D / A
65.4%
Kill participation
2,811.1
Damage / min
21,520g
678.5 gold / min
16
2 placed · 1 cleared
269
8.5 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
11
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatUnneyanda#br1
Jax · Top
4 / 9 / 5
30% KP
28,621
16.6% share
11,573g
219 CS · 6.9/m
Kotokin#Crib
Master Yi · Jungle
5 / 16 / 4
30% KP
24,266
14% share
13,923g
180 CS · 5.7/m
ming#pinto
Sion · Mid
3 / 5 / 12
50% KP
25,573
14.8% share
14,313g
280 CS · 8.8/m
synthwave#gyure
Vladimir · ADC
17 / 11 / 4
70% KP
80,668
46.7% share
19,484g
251 CS · 7.9/m
Triat#lol
Sona · Support
1 / 11 / 20
70% KP
13,733
7.9% share
9,694g
57 CS · 1.8/m
Red side
VictoryDOGA AK TROVÃO#SHOW
Yone · Top
5 / 6 / 4
17.3% KP
27,141
14.1% share
14,447g
257 CS · 8.1/m
frozen time#red
Aatrox · Jungle
28 / 5 / 6
65.4% KP
89,158
46.2% share
21,520g
269 CS · 8.5/m
DREAMER#BNB
Nasus · Mid
2 / 6 / 5
13.5% KP
16,992
8.8% share
11,646g
194 CS · 6.1/m
Ceu#BR112
Katarina · ADC
10 / 8 / 10
38.5% KP
39,997
20.7% share
16,615g
216 CS · 6.8/m
Matança#NGDP
Bard · Support
7 / 5 / 24
59.6% KP
19,547
10.1% share
12,901g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
