Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Skarner
Defeat
Ranked Solo/Duo · 162 days ago
3 / 8 / 13
K / D / A
64%
Kill participation
509
Damage / min
7,792g
331.1 gold / min
65
37 placed · 3 cleared
23
1 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSyngears#1906
Malphite · Top
4 / 5 / 2
24% KP
17,120
19.7% share
7,738g
127 CS · 5.4/m
Jump In Bush#Br3
Rengar · Jungle
5 / 7 / 4
36% KP
12,452
14.3% share
10,064g
134 CS · 5.7/m
Himura Kenshin#0309
Yasuo · Mid
3 / 10 / 4
28% KP
18,614
21.4% share
8,724g
160 CS · 6.8/m
DHHHHHHH#br1
Kai'Sa · ADC
10 / 5 / 6
64% KP
26,816
30.8% share
12,324g
186 CS · 7.9/m
capybara#eloy
Skarner · Support
3 / 8 / 13
64% KP
11,979
13.8% share
7,792g
23 CS · 1/m
Red side
VictoryX I N C A R R Y#br1
Xin Zhao · Top
5 / 3 / 14
54.3% KP
21,050
25.1% share
11,352g
211 CS · 9/m
RIT4LINA DEMON#TDAH1
Aatrox · Jungle
12 / 4 / 7
54.3% KP
19,544
23.3% share
12,377g
152 CS · 6.5/m
Tutsz#1612
Sylas · Mid
11 / 8 / 7
51.4% KP
23,722
28.2% share
12,876g
172 CS · 7.3/m
spina#213
Ezreal · ADC
6 / 7 / 5
31.4% KP
15,063
17.9% share
11,193g
152 CS · 6.5/m
lMiracle#BR01
Yuumi · Support
1 / 3 / 19
57.1% KP
4,626
5.5% share
7,107g
11 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
