Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Skarner
Defeat
Ranked Solo/Duo · 161 days ago
5 / 4 / 14
K / D / A
63.3%
Kill participation
490.6
Damage / min
11,967g
300.3 gold / min
160
85 placed · 11 cleared
29
0.7 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMalichz#br01
Jax · Top
3 / 14 / 10
46.4% KP
45,376
26.6% share
14,596g
251 CS · 6.3/m
Kira#4121
Kindred · Jungle
15 / 4 / 7
78.6% KP
49,342
29% share
22,598g
235 CS · 5.9/m
gabis#nyeme
Lux · Mid
7 / 4 / 14
75% KP
44,776
26.3% share
17,796g
346 CS · 8.7/m
MENTAL INABALADO#BR11
Ashe · ADC
2 / 2 / 9
39.3% KP
22,917
13.5% share
19,049g
373 CS · 9.4/m
vinimoon#RULO
Seraphine · Support
1 / 6 / 14
53.6% KP
7,972
4.7% share
10,910g
53 CS · 1.3/m
Red side
DefeatFelnodedo#Jess
Tryndamere · Top
6 / 8 / 9
50% KP
27,052
20.4% share
17,214g
335 CS · 8.4/m
上帝是我的力量#JESUS
Ekko · Jungle
9 / 4 / 11
66.7% KP
41,103
31% share
18,085g
326 CS · 8.2/m
Mafenda#1994
Irelia · Mid
4 / 8 / 9
43.3% KP
20,534
15.5% share
15,756g
329 CS · 8.3/m
perx#ADC
Smolder · ADC
6 / 4 / 7
43.3% KP
24,175
18.3% share
17,742g
340 CS · 8.5/m
capybara#eloy
Skarner · Support
5 / 4 / 14
63.3% KP
19,551
14.8% share
11,967g
29 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
