Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vi
Victory
Ranked Solo/Duo · 161 days ago
9 / 3 / 21
K / D / A
75%
Kill participation
1,095.7
Damage / min
14,556g
514.6 gold / min
26
4 placed · 4 cleared
219
7.7 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKauamReiDelas xD#GP 1
Gangplank · Top
18 / 3 / 8
65% KP
43,650
33% share
18,286g
232 CS · 8.2/m
capybara#eloy
Vi · Jungle
9 / 3 / 21
75% KP
30,989
23.4% share
14,556g
219 CS · 7.7/m
Ssaico#BR0
Orianna · Mid
5 / 5 / 8
32.5% KP
21,494
16.2% share
10,982g
215 CS · 7.6/m
Carryys2#최기명
Jhin · ADC
6 / 6 / 15
52.5% KP
27,117
20.5% share
13,836g
244 CS · 8.6/m
LucassS#001
Janna · Support
2 / 4 / 25
67.5% KP
9,034
6.8% share
9,018g
26 CS · 0.9/m
Red side
DefeatJosé o Padeiro#PÃO
Lucian · Top
1 / 9 / 0
4.8% KP
12,997
14.6% share
10,570g
251 CS · 8.9/m
DeadClawn#BR1
Lee Sin · Jungle
4 / 9 / 7
52.4% KP
13,449
15.1% share
11,211g
211 CS · 7.5/m
raisko#br1
Anivia · Mid
7 / 7 / 7
66.7% KP
30,578
34.4% share
13,231g
201 CS · 7.1/m
Só da Julia#duds
Nilah · ADC
9 / 6 / 5
66.7% KP
22,520
25.4% share
14,374g
212 CS · 7.5/m
kaiks#ids
Sona · Support
0 / 9 / 10
47.6% KP
9,279
10.4% share
7,644g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
