Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 159 days ago
4 / 4 / 6
K / D / A
28.6%
Kill participation
756.2
Damage / min
8,608g
399.8 gold / min
14
4 placed · 1 cleared
155
7.2 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGupistola#BR1
Darius · Top
4 / 3 / 3
20% KP
15,223
17.9% share
9,463g
186 CS · 8.6/m
Back To Black#Amy W
Gwen · Jungle
16 / 1 / 3
54.3% KP
22,532
26.5% share
14,602g
198 CS · 9.2/m
capybara#eloy
Sylas · Mid
4 / 4 / 6
28.6% KP
16,283
19.2% share
8,608g
155 CS · 7.2/m
Duduhh#愛憎の影
Ezreal · ADC
11 / 8 / 4
42.9% KP
22,299
26.3% share
12,735g
147 CS · 6.8/m
Izanagi#QNY
Bard · Support
0 / 7 / 13
37.1% KP
8,597
10.1% share
7,302g
15 CS · 0.7/m
Red side
DefeatMafenda#1994
Rumble · Top
2 / 4 / 2
17.4% KP
15,327
20% share
7,774g
170 CS · 7.9/m
darkencry#rank1
Hecarim · Jungle
6 / 4 / 0
26.1% KP
14,083
18.3% share
9,661g
196 CS · 9.1/m
run for roses#iwkms
Irelia · Mid
1 / 10 / 6
30.4% KP
14,673
19.1% share
7,412g
161 CS · 7.5/m
Samkz#kz01
Kai'Sa · ADC
10 / 10 / 3
56.5% KP
24,120
31.4% share
12,088g
142 CS · 6.6/m
azizam#best
Nautilus · Support
4 / 7 / 10
60.9% KP
8,558
11.1% share
7,283g
19 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
