Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Skarner
Victory
Ranked Solo/Duo · 159 days ago
11 / 6 / 14
K / D / A
59.5%
Kill participation
1,002.4
Damage / min
10,468g
445.1 gold / min
103
35 placed · 23 cleared
41
1.7 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDelavy#JPDM
Kennen · Top
3 / 7 / 2
29.4% KP
12,678
18.9% share
7,364g
126 CS · 5.4/m
Guizzy#One
Trundle · Jungle
3 / 9 / 6
52.9% KP
10,921
16.3% share
8,757g
121 CS · 5.1/m
Europa#001
Quinn · Mid
7 / 8 / 2
52.9% KP
20,942
31.2% share
10,226g
147 CS · 6.3/m
NKZ yuri#0306
Zeri · ADC
4 / 8 / 4
47.1% KP
17,854
26.6% share
10,227g
190 CS · 8.1/m
Twink Advogado#OAB
Janna · Support
0 / 10 / 7
41.2% KP
4,742
7.1% share
5,973g
31 CS · 1.3/m
Red side
VictoryForlin#br1
Jayce · Top
4 / 4 / 3
16.7% KP
22,296
22.7% share
10,918g
200 CS · 8.5/m
FURIA Tatu#10y
Aatrox · Jungle
10 / 2 / 12
52.4% KP
18,792
19.1% share
12,556g
197 CS · 8.4/m
GuinzZ#grizo
Akali · Mid
15 / 2 / 6
50% KP
21,632
22% share
11,575g
159 CS · 6.8/m
dream#heart
Seraphine · ADC
2 / 3 / 24
61.9% KP
12,075
12.3% share
10,015g
131 CS · 5.6/m
capybara#eloy
Skarner · Support
11 / 6 / 14
59.5% KP
23,574
24% share
10,468g
41 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
