Match history
Vi champion portrait

Vi

Victory

Ranked Solo/Duo · 158 days ago

21:49Live Riot data

6 / 1 / 6

K / D / A

42.9%

Kill participation

604.4

Damage / min

10,494g

481 gold / min

20

7 placed · 0 cleared

174

8 CS / min

Objective control

Blue side

0

Dragons

0

Baron

2

Towers

0

Inhibitors

0

Herald

Red side

2

Dragons

1

Baron

7

Towers

0

Inhibitors

0

Herald

MATCH STORY

When did the advantage change?

Riot match timeline. Gaps indicate unavailable data.

10. minute · Ivern+944 gold / +10 CS

Difference from the opponent Riot assigned to your role.

15. minute · Ivern+2,103 gold / +42 CS

Difference from the opponent Riot assigned to your role.

20. minute · Ivern+2,573 gold / +44 CS

Difference from the opponent Riot assigned to your role.

Practice notes for your next game

At 15 minutes: +2103 gold and +42 CS versus Ivern.

Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

1 recorded deaths; first at 16:28.

Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.

7 ward placements in the available timeline.

Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.

GoldExact values are available using the time control and list below.02,6245,2477,87110,4940:005:2710:5416:2221:49
Vi: 10,494

Events and purchases

Kill · Olaf → Sion
Kill · Map → Sion
Kill · Olaf → Sion
Kill · Xerath → Bard
Kill · Vi → Ekko
Kill · Bard → Ivern
Kill · Olaf → Sion
Kill · Zed → Ekko
Kill · Zed → Ivern
Kill · Vi → Ekko
Kill · Xerath → Brand
Objective · Ekko · Void Grub
Objective · Ivern · Void Grub
Kill · Olaf → Xerath
Kill · Ekko → Olaf
Kill · Sivir → Bard
Objective · Ivern · Void Grub
Kill · Vi → Xerath
Kill · Sion → Olaf
Kill · Zed → Ekko
Objective · Vi · Cloud Dragon
Building destroyed · Zed · Outer turret
Kill · Xerath → Zed
Kill · Vi → Ivern
Kill · Zed → Sivir
Kill · Zed → Xerath
Building destroyed · Zed · Outer turret
Kill · Bard → Ekko
Kill · Zed → Ivern
Kill · Xerath → Vi
Kill · Olaf → Sivir
Kill · Olaf → Xerath
Kill · Sivir → Olaf
Building destroyed · Sion · Outer turret
Building destroyed · Zed · Inner turret
Kill · Brand → Xerath
Kill · Zed → Ekko
Kill · Olaf → Ivern
Building destroyed · Vi · Inner turret
Kill · Brand → Sivir
Building destroyed · Zed · Inhibitor turret
Kill · Xerath → Bard
Objective · Zed · Infernal Dragon
Kill · Vi → Xerath
Building destroyed · Sivir · Outer turret
Kill · Olaf → Sion
Kill · Ekko → Olaf
Objective · Map · Rift Herald
Kill · Ekko → Brand
Kill · Vi → Ekko

Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.

Blue side

Defeat
11 / 29 / 1241,759g · 49,523 damage
PlayerKDA · KPDamageGold · CSItems
Sion champion portrait

TOPKING#1009

Sion · Top

1 / 5 / 5

54.5% KP

18,019

36.4% share

9,143g

204 CS · 9.4/m

Ivern champion portrait

ªอฤฯª งฤฐธºบª#ritz

Ivern · Jungle

0 / 5 / 5

45.5% KP

3,539

7.1% share

7,307g

131 CS · 6/m

Ekko champion portrait

mirage#drama

Ekko · Mid

3 / 8 / 0

27.3% KP

11,381

23% share

8,110g

137 CS · 6.3/m

Sivir champion portrait

vitra#mari

Sivir · ADC

2 / 4 / 0

18.2% KP

9,527

19.2% share

9,091g

202 CS · 9.3/m

Xerath champion portrait

Portuga#Br2

Xerath · Support

5 / 7 / 2

63.6% KP

7,057

14.2% share

8,108g

32 CS · 1.5/m

Red side

Victory
28 / 11 / 2451,863g · 70,731 damage
PlayerKDA · KPDamageGold · CSItems
Olaf champion portrait

akwknight#wauke

Olaf · Top

8 / 4 / 1

32.1% KP

19,562

27.7% share

9,923g

160 CS · 7.3/m

Vi champion portrait

capybara#eloy

Vi · Jungle

6 / 1 / 6

42.9% KP

13,185

18.6% share

10,494g

174 CS · 8/m

Zed champion portrait

Nukenin#n k

Zed · Mid

10 / 1 / 4

50% KP

20,345

28.8% share

15,573g

236 CS · 10.8/m

Brand champion portrait

Kami#BR1

Brand · ADC

2 / 2 / 5

25% KP

12,155

17.2% share

8,979g

175 CS · 8/m

Bard champion portrait

Guta the Great#Gutaa

Bard · Support

2 / 3 / 8

35.7% KP

5,484

7.8% share

6,894g

22 CS · 1/m

This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.