Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aatrox
Victory
Ranked Solo/Duo · 157 days ago
9 / 5 / 7
K / D / A
43.2%
Kill participation
1,200.7
Damage / min
12,134g
479.9 gold / min
23
5 placed · 1 cleared
210
8.3 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJust Wendin#REGI
Olaf · Top
2 / 5 / 1
15.8% KP
12,681
15% share
8,381g
184 CS · 7.3/m
after dark#viego
Lillia · Jungle
8 / 5 / 5
68.4% KP
21,628
25.6% share
12,343g
201 CS · 7.9/m
abyss angel#xxx
Samira · Mid
6 / 11 / 2
42.1% KP
17,767
21.1% share
9,584g
166 CS · 6.6/m
Wudy#190
Smolder · ADC
2 / 8 / 6
42.1% KP
20,151
23.9% share
9,407g
174 CS · 6.9/m
pey#BR2
Anivia · Support
1 / 8 / 6
36.8% KP
12,115
14.4% share
6,520g
41 CS · 1.6/m
Red side
VictoryArlindo Lanches#garen
Gragas · Top
4 / 6 / 3
18.9% KP
20,475
17.3% share
10,400g
187 CS · 7.4/m
capybara#eloy
Aatrox · Jungle
9 / 5 / 7
43.2% KP
30,358
25.6% share
12,134g
210 CS · 8.3/m
playin around#fun
Orianna · Mid
13 / 1 / 10
62.2% KP
26,619
22.5% share
14,390g
232 CS · 9.2/m
D MENTALITY#DDDDD
Jinx · ADC
9 / 5 / 12
56.8% KP
33,621
28.4% share
13,266g
185 CS · 7.3/m
Jhoke#BR1
Milio · Support
2 / 2 / 24
70.3% KP
7,371
6.2% share
8,828g
34 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
