Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 153 days ago
15 / 2 / 10
K / D / A
78.1%
Kill participation
1,170.3
Damage / min
14,852g
577.2 gold / min
24
14 placed · 1 cleared
194
7.5 CS / min
Objective control
3
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGuiteco#br1
Yorick · Top
6 / 8 / 2
47.1% KP
26,488
30.4% share
11,251g
207 CS · 8/m
Okabe#lis
Udyr · Jungle
1 / 7 / 1
11.8% KP
7,392
8.5% share
8,776g
192 CS · 7.5/m
as10#zzzz
Cassiopeia · Mid
7 / 5 / 2
52.9% KP
23,829
27.3% share
10,239g
195 CS · 7.6/m
may nights#ณณณ
Ezreal · ADC
3 / 8 / 2
29.4% KP
20,076
23% share
9,879g
183 CS · 7.1/m
roséé#br1
Karma · Support
0 / 4 / 7
41.2% KP
9,447
10.8% share
6,652g
35 CS · 1.4/m
Red side
VictoryBrunox1001#br1
Zac · Top
4 / 5 / 7
34.4% KP
15,468
13.5% share
9,828g
187 CS · 7.3/m
capybara#eloy
Lee Sin · Jungle
15 / 2 / 10
78.1% KP
30,117
26.3% share
14,852g
194 CS · 7.5/m
fettao#crk
Orianna · Mid
3 / 5 / 17
62.5% KP
28,270
24.7% share
10,472g
189 CS · 7.3/m
unknown player#1751
Varus · ADC
7 / 2 / 12
59.4% KP
31,652
27.7% share
13,693g
225 CS · 8.7/m
Baymax#BRZ
Nami · Support
3 / 4 / 19
68.8% KP
8,824
7.7% share
8,553g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
