Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Talon
Defeat
Ranked Solo/Duo · 151 days ago
14 / 4 / 9
K / D / A
85.2%
Kill participation
1,273.3
Damage / min
17,966g
571.6 gold / min
50
5 placed · 13 cleared
255
8.1 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymygreenpistachio#7876
Jayce · Top
5 / 4 / 9
48.3% KP
31,366
25.1% share
15,603g
300 CS · 9.5/m
rhinestone eyes#rplcd
Nidalee · Jungle
5 / 7 / 14
65.5% KP
18,635
14.9% share
13,926g
214 CS · 6.8/m
Sh1ro#ZzZ
Yone · Mid
8 / 10 / 6
48.3% KP
26,826
21.5% share
13,653g
228 CS · 7.3/m
falling cold#55555
Kai'Sa · ADC
11 / 1 / 8
65.5% KP
34,100
27.3% share
20,442g
347 CS · 11/m
Manel#BR2
Nautilus · Support
0 / 5 / 17
58.6% KP
13,835
11.1% share
9,042g
28 CS · 0.9/m
Red side
Defeatmars1#666
Singed · Top
3 / 8 / 6
33.3% KP
12,051
12% share
10,527g
205 CS · 6.5/m
capybara#eloy
Talon · Jungle
14 / 4 / 9
85.2% KP
40,023
39.9% share
17,966g
255 CS · 8.1/m
GuinzZ#grizo
Akali · Mid
5 / 7 / 5
37% KP
21,994
21.9% share
11,401g
209 CS · 6.6/m
Hynashi#BR1
Jhin · ADC
4 / 6 / 6
37% KP
20,862
20.8% share
14,304g
311 CS · 9.9/m
otaldokyoto#2901
Karma · Support
1 / 4 / 14
55.6% KP
5,390
5.4% share
8,210g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
