Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 151 days ago
10 / 6 / 16
K / D / A
61.9%
Kill participation
1,406.8
Damage / min
16,998g
593.3 gold / min
30
5 placed · 4 cleared
231
8.1 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMattzera SL#BR0
Cassiopeia · Top
2 / 8 / 5
33.3% KP
20,718
23.1% share
10,179g
231 CS · 8.1/m
VOLPATO#7289
Naafiri · Jungle
8 / 15 / 6
66.7% KP
21,153
23.6% share
14,216g
161 CS · 5.6/m
ReiPrtoMaeBranca#THB
Nasus · Mid
3 / 7 / 1
19% KP
12,880
14.4% share
9,716g
206 CS · 7.2/m
slowly#369
Sivir · ADC
3 / 8 / 11
66.7% KP
27,415
30.6% share
14,295g
249 CS · 8.7/m
Não Uso Chat#BR2
Zilean · Support
5 / 4 / 8
61.9% KP
7,485
8.3% share
9,568g
32 CS · 1.1/m
Red side
VictoryCapatto#SEP
Garen · Top
11 / 3 / 4
35.7% KP
29,051
20.2% share
16,233g
271 CS · 9.5/m
capybara#eloy
Jayce · Jungle
10 / 6 / 16
61.9% KP
40,304
28% share
16,998g
231 CS · 8.1/m
Gbm#001
Vex · Mid
13 / 4 / 13
61.9% KP
46,716
32.4% share
14,529g
222 CS · 7.7/m
kayto#kmy
Jinx · ADC
5 / 5 / 8
31% KP
20,893
14.5% share
14,682g
243 CS · 8.5/m
srf#srf
Thresh · Support
3 / 3 / 20
54.8% KP
7,104
4.9% share
10,303g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
