Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 150 days ago
16 / 2 / 10
K / D / A
81.3%
Kill participation
1,309
Damage / min
17,425g
609.6 gold / min
34
19 placed · 3 cleared
225
7.9 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTERMINA#zerok
Yasuo · Top
7 / 6 / 2
42.9% KP
17,950
23% share
12,718g
258 CS · 9/m
Björn Ironside#FDR21
Briar · Jungle
4 / 7 / 1
23.8% KP
8,815
11.3% share
11,280g
194 CS · 6.8/m
Indiozinhomanc#indio
Vel'Koz · Mid
5 / 7 / 0
23.8% KP
27,780
35.6% share
9,859g
203 CS · 7.1/m
GOTH Durateston#goth
Lucian · ADC
2 / 5 / 5
33.3% KP
14,101
18.1% share
10,297g
206 CS · 7.2/m
Lordnan#Nobre
Sona · Support
3 / 7 / 4
33.3% KP
9,459
12.1% share
7,910g
47 CS · 1.6/m
Red side
Victorychupete#2362
Vayne · Top
3 / 7 / 5
25% KP
17,025
15.9% share
11,622g
240 CS · 8.4/m
capybara#eloy
Lee Sin · Jungle
16 / 2 / 10
81.3% KP
37,415
34.8% share
17,425g
225 CS · 7.9/m
ÚltimoDaMatilha#SPFC
Viktor · Mid
5 / 5 / 6
34.4% KP
21,011
19.6% share
11,305g
226 CS · 7.9/m
rachaćuca#qu1z
Ezreal · ADC
6 / 3 / 10
50% KP
23,546
21.9% share
14,417g
251 CS · 8.8/m
É o Sofá Né vida#Rakan
Karma · Support
2 / 4 / 20
68.8% KP
8,387
7.8% share
9,541g
33 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
