Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Defeat
Ranked Solo/Duo · 148 days ago
2 / 7 / 8
K / D / A
34.5%
Kill participation
267
Damage / min
7,604g
292.5 gold / min
87
45 placed · 8 cleared
33
1.3 CS / min
Objective control
0
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMihawkx#BR1
Xin Zhao · Top
8 / 9 / 6
48.3% KP
31,376
32.2% share
12,914g
221 CS · 8.5/m
till i collapse#suino
Master Yi · Jungle
10 / 11 / 5
51.7% KP
19,081
19.6% share
12,682g
160 CS · 6.2/m
Carlos Eduardo#BR2
Kennen · Mid
6 / 4 / 1
24.1% KP
21,208
21.8% share
13,012g
253 CS · 9.7/m
Mercenario#2049
Varus · ADC
3 / 9 / 5
27.6% KP
18,732
19.2% share
10,930g
200 CS · 7.7/m
capybara#eloy
Camille · Support
2 / 7 / 8
34.5% KP
6,942
7.1% share
7,604g
33 CS · 1.3/m
Red side
Victoryhaute horlogerie#rich
Fiora · Top
7 / 7 / 6
32.5% KP
20,076
17.9% share
10,402g
152 CS · 5.8/m
comunivia#gozi
Udyr · Jungle
9 / 7 / 18
67.5% KP
26,257
23.5% share
14,056g
201 CS · 7.7/m
Nukenin#n k
Zed · Mid
14 / 2 / 6
50% KP
28,437
25.4% share
14,870g
217 CS · 8.3/m
Olkaida#RJ021
Karthus · ADC
7 / 7 / 18
62.5% KP
29,642
26.5% share
11,613g
154 CS · 5.9/m
nyx gótica#janna
Nami · Support
3 / 6 / 26
72.5% KP
7,482
6.7% share
8,779g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
