Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Solo/Duo · 148 days ago
8 / 10 / 14
K / D / A
47.8%
Kill participation
447.6
Damage / min
11,484g
373.5 gold / min
143
57 placed · 18 cleared
30
1 CS / min
Objective control
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
1
Dragons
2
Baron
12
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDioge#2002
Vayne · Top
6 / 11 / 5
35.5% KP
26,905
22.2% share
12,943g
226 CS · 7.3/m
misa#juny
Briar · Jungle
8 / 9 / 9
54.8% KP
24,808
20.4% share
12,518g
164 CS · 5.3/m
pharsyde#ana
Zed · Mid
9 / 6 / 5
45.2% KP
41,685
34.3% share
15,706g
197 CS · 6.4/m
cristal#relly
Lux · ADC
6 / 9 / 6
38.7% KP
16,432
13.5% share
13,371g
217 CS · 7.1/m
NKZ Reach#SONA
Karma · Support
2 / 11 / 13
48.4% KP
11,597
9.6% share
9,164g
41 CS · 1.3/m
Red side
Victorycueca#cocoo
Anivia · Top
12 / 5 / 14
56.5% KP
26,339
20.5% share
14,341g
175 CS · 5.7/m
PNG Caca#paiN
Lee Sin · Jungle
6 / 6 / 20
56.5% KP
22,540
17.5% share
14,591g
207 CS · 6.7/m
Tutsz#1612
Orianna · Mid
10 / 5 / 13
50% KP
31,959
24.9% share
15,632g
262 CS · 8.5/m
Nukenin#n k
Ezreal · ADC
10 / 6 / 11
45.7% KP
33,902
26.4% share
17,442g
239 CS · 7.8/m
capybara#eloy
Pyke · Support
8 / 10 / 14
47.8% KP
13,763
10.7% share
11,484g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
