Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · 147 days ago
7 / 6 / 15
K / D / A
66.7%
Kill participation
786.5
Damage / min
10,521g
401.8 gold / min
94
44 placed · 10 cleared
25
1 CS / min
Objective control
0
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLEV Devost#BR2
Jayce · Top
11 / 3 / 8
54.3% KP
28,706
26.3% share
13,787g
235 CS · 9/m
pepe gaming#br1
Kha'Zix · Jungle
9 / 4 / 12
60% KP
25,313
23.2% share
13,372g
217 CS · 8.3/m
zepaaulo#BR2
Smolder · Mid
4 / 5 / 13
48.6% KP
21,067
19.3% share
10,390g
180 CS · 6.9/m
Papi#CUCKO
Veigar · ADC
9 / 11 / 6
42.9% KP
20,801
19.1% share
12,612g
174 CS · 6.6/m
Princesa#crown
Sona · Support
2 / 10 / 23
71.4% KP
13,209
12.1% share
8,788g
22 CS · 0.8/m
Red side
Defeatroberth gabriel#sla
Irelia · Top
3 / 6 / 2
15.2% KP
11,510
12.3% share
10,040g
208 CS · 7.9/m
pname#2706
Gwen · Jungle
4 / 4 / 5
27.3% KP
10,271
11% share
10,201g
158 CS · 6/m
Asteek#Asték
Quinn · Mid
7 / 9 / 7
42.4% KP
27,315
29.2% share
11,486g
193 CS · 7.4/m
Eltrico#BR1
Sivir · ADC
12 / 10 / 2
42.4% KP
23,697
25.4% share
14,560g
199 CS · 7.6/m
capybara#eloy
Pantheon · Support
7 / 6 / 15
66.7% KP
20,593
22.1% share
10,521g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
