Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Solo/Duo · 147 days ago
9 / 7 / 13
K / D / A
45.8%
Kill participation
451.4
Damage / min
11,664g
378.9 gold / min
84
39 placed · 16 cleared
25
0.8 CS / min
Objective control
2
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryQats#BR2
K'Sante · Top
10 / 6 / 7
35.4% KP
23,158
18.5% share
14,737g
251 CS · 8.2/m
Studart#Selva
Rek'Sai · Jungle
6 / 9 / 23
60.4% KP
17,609
14% share
15,286g
204 CS · 6.6/m
zep ta bravo#BR1
Lissandra · Mid
15 / 6 / 12
56.3% KP
44,654
35.6% share
15,353g
204 CS · 6.6/m
el zé#king
Draven · ADC
8 / 10 / 14
45.8% KP
26,111
20.8% share
17,992g
237 CS · 7.7/m
capybara#eloy
Pyke · Support
9 / 7 / 13
45.8% KP
13,895
11.1% share
11,664g
25 CS · 0.8/m
Red side
DefeatEspargues#br1
Yone · Top
2 / 10 / 11
34.2% KP
22,326
16.7% share
10,346g
211 CS · 6.9/m
Miragem#KR3
Ambessa · Jungle
11 / 8 / 12
60.5% KP
27,577
20.7% share
14,309g
169 CS · 5.5/m
Pansinho#BrLux
Lux · Mid
8 / 9 / 12
52.6% KP
28,717
21.5% share
14,027g
222 CS · 7.2/m
sant#0803
Varus · ADC
12 / 11 / 18
78.9% KP
35,368
26.5% share
15,561g
214 CS · 7/m
scamber#BR1
Maokai · Support
5 / 10 / 26
81.6% KP
19,343
14.5% share
9,812g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
