Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zoe
Defeat
Ranked Solo/Duo · 144 days ago
4 / 9 / 13
K / D / A
53.1%
Kill participation
820.8
Damage / min
8,933g
339.4 gold / min
77
38 placed · 6 cleared
29
1.1 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDKL#topFA
Sion · Top
4 / 3 / 9
30.2% KP
14,370
13.4% share
10,406g
212 CS · 8.1/m
FURIA Tatu#10y
Aatrox · Jungle
7 / 5 / 9
37.2% KP
20,896
19.4% share
12,554g
212 CS · 8.1/m
christmas#369
LeBlanc · Mid
14 / 8 / 9
53.5% KP
31,397
29.2% share
13,412g
147 CS · 5.6/m
big nosed witch#Jõao
Kai'Sa · ADC
13 / 8 / 9
51.2% KP
27,497
25.6% share
14,940g
193 CS · 7.3/m
Liritus#br1
Nami · Support
5 / 8 / 23
65.1% KP
13,368
12.4% share
10,149g
15 CS · 0.6/m
Red side
DefeatLuks Said#bbzao
Darius · Top
9 / 5 / 1
31.3% KP
37,898
31.4% share
12,370g
232 CS · 8.8/m
she is the one#kau
Quinn · Jungle
7 / 9 / 10
53.1% KP
16,569
13.7% share
12,562g
149 CS · 5.7/m
SPH Kasai#NAGI
Malzahar · Mid
8 / 9 / 5
40.6% KP
24,370
20.2% share
11,756g
209 CS · 7.9/m
chinp top1#diaak
Yunara · ADC
4 / 11 / 9
40.6% KP
20,419
16.9% share
11,656g
179 CS · 6.8/m
capybara#eloy
Zoe · Support
4 / 9 / 13
53.1% KP
21,602
17.9% share
8,933g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
