Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Defeat
Ranked Solo/Duo · 144 days ago
7 / 14 / 10
K / D / A
58.6%
Kill participation
526.9
Damage / min
9,859g
341.5 gold / min
110
57 placed · 7 cleared
24
0.8 CS / min
Objective control
4
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLuks Said#bbzao
Darius · Top
15 / 4 / 3
39.1% KP
40,983
29% share
13,761g
212 CS · 7.3/m
fktgardens#tll
Taliyah · Jungle
15 / 5 / 17
69.6% KP
43,409
30.7% share
14,478g
196 CS · 6.8/m
Tevez Jobin#0208
Cassiopeia · Mid
5 / 8 / 13
39.1% KP
23,101
16.3% share
11,513g
208 CS · 7.2/m
deliverance#CN1
Ashe · ADC
7 / 8 / 15
47.8% KP
23,685
16.8% share
12,797g
193 CS · 6.7/m
Liritus#br1
Nami · Support
4 / 4 / 25
63% KP
10,174
7.2% share
9,263g
25 CS · 0.9/m
Red side
DefeatGRIDMAN UNIVERSE#SSSS
Sion · Top
2 / 14 / 7
31% KP
22,124
20.1% share
9,724g
161 CS · 5.6/m
thewarsor33#TH33
Lee Sin · Jungle
7 / 5 / 8
51.7% KP
22,830
20.7% share
13,913g
213 CS · 7.4/m
ewaske#BR11
LeBlanc · Mid
3 / 8 / 11
48.3% KP
23,114
21% share
11,328g
198 CS · 6.9/m
cristal#relly
Lux · ADC
10 / 5 / 5
51.7% KP
26,879
24.4% share
14,175g
223 CS · 7.7/m
capybara#eloy
Camille · Support
7 / 14 / 10
58.6% KP
15,210
13.8% share
9,859g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
