Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 144 days ago
15 / 11 / 22
K / D / A
67.3%
Kill participation
1,044.7
Damage / min
18,843g
504.9 gold / min
145
64 placed · 16 cleared
62
1.7 CS / min
Objective control
1
Dragons
3
Baron
7
Towers
1
Inhibitors
1
Herald
4
Dragons
0
Baron
9
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNear#BR5
Aurora · Top
2 / 11 / 16
32.7% KP
24,271
13.4% share
12,695g
226 CS · 6.1/m
Bekko#Ekko
Ekko · Jungle
21 / 8 / 10
56.4% KP
43,380
23.9% share
23,501g
251 CS · 6.7/m
Mekkyaku#salem
Ahri · Mid
3 / 12 / 21
43.6% KP
32,207
17.7% share
15,331g
277 CS · 7.4/m
Lucão#ADC
Kai'Sa · ADC
14 / 10 / 15
52.7% KP
42,648
23.5% share
21,911g
285 CS · 7.6/m
capybara#eloy
Pantheon · Support
15 / 11 / 22
67.3% KP
38,984
21.5% share
18,843g
62 CS · 1.7/m
Red side
DefeatLellis#Cego
Yorick · Top
3 / 7 / 13
30.8% KP
36,624
19.3% share
17,985g
365 CS · 9.8/m
Lpão#urso
Volibear · Jungle
8 / 10 / 12
38.5% KP
21,147
11.1% share
16,602g
262 CS · 7/m
NAGASAWA#TOP1
Akali · Mid
21 / 14 / 10
59.6% KP
67,537
35.6% share
17,909g
182 CS · 4.9/m
Colorado#PEL
Miss Fortune · ADC
18 / 13 / 7
48.1% KP
54,792
28.9% share
22,769g
270 CS · 7.2/m
R3n4tu#br1
Blitzcrank · Support
2 / 11 / 20
42.3% KP
9,638
5.1% share
10,557g
14 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
