Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Neeko
Victory
Ranked Solo/Duo · 143 days ago
8 / 12 / 30
K / D / A
71.7%
Kill participation
884.7
Damage / min
14,789g
409.3 gold / min
120
54 placed · 6 cleared
36
1 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNutshell#123
Rumble · Top
5 / 9 / 14
35.8% KP
32,420
14.8% share
12,797g
200 CS · 5.5/m
rhyyzin#br1
Lee Sin · Jungle
17 / 14 / 16
62.3% KP
51,739
23.7% share
19,210g
190 CS · 5.3/m
v t#br1
Twisted Fate · Mid
3 / 11 / 25
52.8% KP
38,362
17.5% share
15,005g
257 CS · 7.1/m
scuro#blox
Kalista · ADC
20 / 11 / 24
83% KP
64,103
29.3% share
24,564g
271 CS · 7.5/m
capybara#eloy
Neeko · Support
8 / 12 / 30
71.7% KP
31,966
14.6% share
14,789g
36 CS · 1/m
Red side
Defeatduzão gangplank#china
Gangplank · Top
10 / 10 / 15
43.9% KP
51,441
29.5% share
16,749g
239 CS · 6.6/m
gantz#gabi
Ekko · Jungle
25 / 10 / 10
61.4% KP
46,010
26.4% share
23,248g
257 CS · 7.1/m
Dioge#2002
Cassiopeia · Mid
10 / 8 / 11
36.8% KP
34,652
19.9% share
16,113g
271 CS · 7.5/m
erwin smith#shinz
Ezreal · ADC
7 / 13 / 16
40.4% KP
27,690
15.9% share
16,080g
187 CS · 5.2/m
IDV Skyn#IDV
Rell · Support
5 / 12 / 27
56.1% KP
14,323
8.2% share
12,307g
37 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
