Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Poppy
Defeat
Ranked Solo/Duo · 143 days ago
16 / 8 / 16
K / D / A
68.1%
Kill participation
1,092.5
Damage / min
14,286g
493.8 gold / min
101
63 placed · 8 cleared
34
1.2 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDJ TUNGSTENIO#928
Skarner · Top
8 / 8 / 9
36.2% KP
33,020
19.6% share
11,610g
166 CS · 5.7/m
Felipe#0104
Shyvana · Jungle
6 / 11 / 9
31.9% KP
25,593
15.2% share
11,645g
191 CS · 6.6/m
Alpha#Verum
Ahri · Mid
7 / 9 / 13
42.6% KP
39,092
23.3% share
13,003g
235 CS · 8.1/m
Pewtz#Pewtz
Ezreal · ADC
10 / 11 / 12
46.8% KP
38,733
23% share
15,032g
204 CS · 7.1/m
capybara#eloy
Poppy · Support
16 / 8 / 16
68.1% KP
31,609
18.8% share
14,286g
34 CS · 1.2/m
Red side
VictoryVayalori#000
Xin Zhao · Top
7 / 8 / 8
31.9% KP
29,359
19% share
13,430g
200 CS · 6.9/m
Jugger#333
Hecarim · Jungle
14 / 9 / 14
59.6% KP
29,974
19.4% share
15,592g
208 CS · 7.2/m
yoshioka#iwnl
Vladimir · Mid
10 / 9 / 8
38.3% KP
34,680
22.4% share
13,962g
208 CS · 7.2/m
broken lens#ADCN1
Tristana · ADC
6 / 11 / 10
34% KP
30,875
20% share
13,499g
183 CS · 6.3/m
houndin#yas
Camille · Support
10 / 10 / 17
57.4% KP
29,871
19.3% share
12,706g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
