Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Ranked Solo/Duo · 138 days ago
9 / 2 / 10
K / D / A
67.9%
Kill participation
1,297.9
Damage / min
12,695g
555.6 gold / min
17
10 placed · 3 cleared
211
9.2 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDuds#Bless
Malphite · Top
2 / 2 / 1
30% KP
11,932
22.1% share
9,652g
214 CS · 9.4/m
Primo#uga
Udyr · Jungle
5 / 4 / 1
60% KP
8,553
15.8% share
9,886g
171 CS · 7.5/m
Clique#0002
Syndra · Mid
0 / 7 / 3
30% KP
13,870
25.7% share
7,727g
160 CS · 7/m
matadorxpx#br1
Caitlyn · ADC
1 / 8 / 2
30% KP
13,410
24.8% share
7,520g
167 CS · 7.3/m
misa#yas
Lulu · Support
2 / 7 / 4
60% KP
6,293
11.6% share
6,117g
33 CS · 1.4/m
Red side
VictoryDemoniC#Moon
Pantheon · Top
4 / 2 / 5
32.1% KP
14,279
18.3% share
8,478g
141 CS · 6.2/m
snickers#bless
Shaco · Jungle
12 / 2 / 0
42.9% KP
11,577
14.9% share
12,150g
187 CS · 8.2/m
Escoliose aos 12#Torto
Lissandra · Mid
3 / 3 / 9
42.9% KP
17,400
22.3% share
10,092g
198 CS · 8.7/m
capybara#eloy
Lucian · ADC
9 / 2 / 10
67.9% KP
29,657
38.1% share
12,695g
211 CS · 9.2/m
Leonardo#KRL
Milio · Support
0 / 2 / 22
78.6% KP
4,980
6.4% share
7,752g
22 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
