Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Caitlyn
Defeat
Ranked Solo/Duo · 138 days ago
8 / 4 / 6
K / D / A
48.3%
Kill participation
1,283.9
Damage / min
14,333g
537.5 gold / min
32
9 placed · 9 cleared
246
9.2 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySatan Himself#only
Renekton · Top
1 / 8 / 5
22.2% KP
5,880
6.2% share
9,796g
182 CS · 6.8/m
Glacial Lata#350ML
Nidalee · Jungle
9 / 4 / 10
70.4% KP
27,295
28.6% share
12,895g
177 CS · 6.6/m
0 Cura Lésbica#BR1
Vladimir · Mid
3 / 3 / 3
22.2% KP
14,484
15.2% share
12,332g
253 CS · 9.5/m
titanzeraaa#r10
Lucian · ADC
12 / 5 / 8
74.1% KP
37,404
39.2% share
16,490g
249 CS · 9.3/m
stendhal#zzz1
Pyke · Support
2 / 9 / 12
51.9% KP
10,259
10.8% share
8,793g
21 CS · 0.8/m
Red side
Defeatduzão gangplank#china
Gangplank · Top
12 / 3 / 5
58.6% KP
34,268
33.2% share
14,174g
238 CS · 8.9/m
Buenow#mama
Lee Sin · Jungle
7 / 8 / 6
44.8% KP
15,647
15.2% share
11,100g
171 CS · 6.4/m
DedetizadorDeNub#777
Lux · Mid
0 / 4 / 4
13.8% KP
10,003
9.7% share
8,461g
210 CS · 7.9/m
capybara#eloy
Caitlyn · ADC
8 / 4 / 6
48.3% KP
34,236
33.2% share
14,333g
246 CS · 9.2/m
NKZ Reach#SONA
Alistar · Support
2 / 8 / 11
44.8% KP
8,931
8.7% share
7,425g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
