Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Neeko
Victory
Ranked Solo/Duo · 138 days ago
8 / 8 / 18
K / D / A
54.2%
Kill participation
728.7
Damage / min
12,782g
399.6 gold / min
141
56 placed · 19 cleared
56
1.8 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNutshell#123
K'Sante · Top
8 / 5 / 8
33.3% KP
18,743
13.2% share
13,907g
205 CS · 6.4/m
VOLPATO#7289
Naafiri · Jungle
11 / 10 / 14
52.1% KP
28,286
19.9% share
15,598g
208 CS · 6.5/m
Klauszembergg#Klaus
Zoe · Mid
7 / 11 / 16
47.9% KP
27,942
19.6% share
14,969g
201 CS · 6.3/m
7REX bulas#bilu
Varus · ADC
14 / 8 / 11
52.1% KP
44,163
31% share
17,818g
210 CS · 6.6/m
capybara#eloy
Neeko · Support
8 / 8 / 18
54.2% KP
23,305
16.4% share
12,782g
56 CS · 1.8/m
Red side
DefeatMONTAGEM XONADA#Funk
Vayne · Top
8 / 8 / 5
31% KP
30,698
21.5% share
14,203g
232 CS · 7.3/m
O DEUS DA QUEUE#tmt
Karthus · Jungle
17 / 10 / 7
57.1% KP
48,239
33.7% share
16,527g
224 CS · 7/m
Louis Arneb#br1
Irelia · Mid
11 / 12 / 8
45.2% KP
33,706
23.6% share
16,813g
247 CS · 7.7/m
raven#BR10
Jhin · ADC
5 / 9 / 8
31% KP
18,208
12.7% share
13,034g
208 CS · 6.5/m
scamber#BR1
Rell · Support
1 / 9 / 24
59.5% KP
12,156
8.5% share
10,499g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
